Mythical Games, EOS Lynx, and Scatter Team up for dGoods Standard to Set a New Benchmark for Virtual Items on the EOS Blockchain
LOS ANGELES--(BUSINESS WIRE)--Jan 23, 2019--Mythical Games ( https://mythical.games ) today announced a new industry-wide initiative that will help formalize the fast-growing global marketplace of digital assets between creators, consumers and studios. The dGoods standard (short for “Distributed/Digital Goods”) was developed as a step towards a commercially-endorsed benchmark for creating, managing and distributing digital products. It will be made available as an open source software license for developers at https://dgoods.org
This effort is a collaboration led by Mythical Games, EOS Lynx, Scatter, and other key blockchain firms who saw the need for a robust digital goods standard for the development community. Some of the key features that developers can expect from the upcoming dGoods standard include:
Metadata Templates for 3d and 2d assets Part of the dGoods standard involves specifying templates for metadata depending upon the type of digital good you’re working with. If the token is for a game, coupon, ticket, music file, piece of art, etc., standard templates can be created so that wallets will be able to render and display the relevant information, images, and even 3d objects.
Certificate of Authenticity Like with physical real-world objects, digital objects need a certificate of authenticity. Built into dGoods is the ability to have immutable fields describing the object’s attributes that make up the certificate of authenticity as well as the graphical representation to display to consumers the proof of the item’s attributes including its brand, creator, or rarity.
Multiple categorized tokens in one token contract Other token standards have one token with one contract. If a developer wants to issue different types of tokens, it has to be done through multiple contracts. This not only increases complexity but also cost. To address this, the dGoods standard has one token symbol per contract, but allows the creation of many sub-tokens. These sub-tokens can be assigned a category, a token name, and tags to allow wallets and dApps to organize and filter tokens with ease.
Fungible and non fungible in one contract Other standards only support fungible or non-fungible tokens (NFTs). However, many dApps and games will want to support both types of tokens. The dGoods standard will have the benefit of defining sub-tokens within one contract, giving the developer the freedom to make some of them fungible and others non-fungible.
Open Source The dGoods standard is an open and free standard initially for the EOS development community but is open for other blockchains to adopt.
With dGoods rolling out first on EOSIO blockchain, the vision is to support and promote an industry standard of practice as blockchain technology adoption continues to grow in gaming, entertainment, and beyond.
“Digital assets are at the core of the new economy that is spawning from blockchain technology. Hundreds of millions of digital items will be created, bought, and sold in the years ahead. It’s critical that we establish a meaningful digital goods standard that can support a diverse and innovative development community. When we looked at what was out there, we didn’t see anything that suited our needs at Mythical Games; and we weren’t the only ones. We’re proud to be collaborating with EOS Lynx, Scatter and many other great teams to bring the dGoods standard to the blockchain industry. And we’re excited to roll it out on EOS first,” commented Rudy Koch, Head of Blockchain for Mythical Games.
Fred Krueger, CEO of Workcoin (EOS Lynx), added, “EOS Lynx is thrilled to be working with Mythical Games, Scatter and the EOS community to help build the first in-wallet standard for digital goods. This is a watershed moment for blockchain games, coupons and ticketing applications. It will change how we think of crypto.”
Headquartered in Los Angeles, Mythical Games is a next-generation game technology studio that specializes in building major game IPs and a digital ecosystem around player-owned economies. The team looks to innovate technically and creatively to bring players, creators, brands and studios even closer together within customizable game entertainment. Mythical recently announced its new release ‘Blankos Block Party’, a MMO party game for mainstream audiences, will launch across multiple formats later this year.
For more information on this initiative and the dGoods platform, please visit: https://dgoods.org
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CONTACT: Jennie Kong, Communications
KEYWORD: UNITED STATES NORTH AMERICA CALIFORNIA
INDUSTRY KEYWORD: ENTERTAINMENT ELECTRONIC GAMES TECHNOLOGY CONSUMER ELECTRONICS DATA MANAGEMENT SOFTWARE SECURITY GENERAL ENTERTAINMENT MOBILE/WIRELESS PROFESSIONAL SERVICES FINANCE OTHER SCIENCE SCIENCE
SOURCE: Mythical Games
Copyright Business Wire 2019.
PUB: 01/23/2019 09:00 AM/DISC: 01/23/2019 09:01 AM